Palit Revolution 700 (Radeon HD 4870 X2)

Written by Harry Butler

January 13, 2009 | 08:30

Tags: #4870 #4870-x2 #4870x2 #cooler #hd4870x2 #r700 #radeon #revolution #rv770 #testing #triple #triple-slot

Companies: #palit

Far Cry 2

Publisher: Ubisoft

Far Cry 2 is the latest first person shooter from Ubisoft and it's one of the most hotly-anticipated games of this year. While it continues the Far Cry franchise that Crytek started in 2004, Far Cry 2 is built on its own in-house engine and has no association to anything Crytek has worked on or is working on now.

The game uses DirectX 10.1 to improve anti-aliasing performance and quality. The improvements are made by reading the multisampled depth buffer in a single pass - something that was only introduced officially with DirectX 10.1. However, Ubisoft has also made the enhancements available to Nvidia hardware as well through a DirectX 10 extension.

We used the game's built-in benchmarking tool to measure performance in DirectX 10/10.1 mode - this provided a pretty accurate rundown of how various graphics cards perform and it shows off a lot of the game's special effects. We set every option to its maximum setting and tested at 1,680 x 1,050, 1,920 x 1,200 and 2,560 x 1,600 with various anti-aliasing settings.

Anisotropic filtering is controlled by the game's quality settings and forcing AF from the driver control panel does not have any effect on visual quality or performance.

Palit Revolution 700 (Radeon HD 4870 X2) Far Cry 2 - DirectX 10/10.1

Far Cry 2

1,680 x 1,050 0xAA, DirectX 10/10.1, Ultra High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Palit Revolution 700 Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 295 1,792MB
  • Nvidia GeForce GTX 280 1GB
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260-216 896MB
  • ATI Radeon HD 4870 512MB
    • 92.8
    • 58.0
    • 92.0
    • 57.0
    • 80.9
    • 61.0
    • 51.1
    • 39.0
    • 49.8
    • 39.0
    • 46.5
    • 35.0
    • 44.8
    • 36.0
0
25
50
75
100
Frames Per Second
  • Average
  • Minimum

Far Cry 2

1,680 x 1,050 4xAA, DirectX 10/10.1, Ultra High Quality

  • Nvidia GeForce GTX 295 1,792MB
  • ATI Radeon HD 4870 X2 2GB
  • Palit Revolution 700 Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 280 1GB
  • Nvidia GeForce GTX 260-216 896MB
  • ATI Radeon HD 4870 1GB
  • ATI Radeon HD 4870 512MB
    • 73.6
    • 59.0
    • 67.1
    • 53.0
    • 66.5
    • 53.0
    • 45.0
    • 34.0
    • 40.5
    • 31.0
    • 39.3
    • 30.0
    • 30.6
    • 25.0
0
10
20
30
40
50
60
70
80
Frames Per Second
  • Average
  • Minimum

Far Cry 2

1,920 x 1,200 0xAA, DirectX 10/10.1, Ultra High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Palit Revolution 700 Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 295 1,792MB
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 280 1GB
  • ATI Radeon HD 4870 512MB
  • Nvidia GeForce GTX 260-216 896MB
    • 86.0
    • 58.0
    • 85.3
    • 57.0
    • 75.2
    • 58.0
    • 49.3
    • 40.0
    • 47.1
    • 36.0
    • 43.7
    • 35.0
    • 42.5
    • 32.0
0
10
20
30
40
50
60
70
80
90
Frames Per Second
  • Average
  • Minimum

Far Cry 2

1,920 x 1,200 4xAA, DirectX 10/10.1, Ultra High Quality

  • Nvidia GeForce GTX 295 1,792MB
  • ATI Radeon HD 4870 X2 2GB
  • Palit Revolution 700 Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 280 1GB
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260-216 896MB
  • ATI Radeon HD 4870 512MB
    • 67.1
    • 50.0
    • 63.4
    • 51.0
    • 62.9
    • 50.0
    • 40.8
    • 32.0
    • 37.2
    • 29.0
    • 36.2
    • 29.0
    • 27.8
    • 21.0
0
10
20
30
40
50
60
70
Frames Per Second
  • Average
  • Minimum

Far Cry 2

2,560 x 1,600 0xAA, DirectX 10/10.1, Ultra High Quality

  • Palit Revolution 700 Radeon HD 4870 X2 2GB
  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 295 1,792MB
  • Nvidia GeForce GTX 280 1GB
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260-216 896MB
  • ATI Radeon HD 4870 512MB
    • 65.3
    • 52.0
    • 64.7
    • 53.0
    • 58.5
    • 45.0
    • 36.9
    • 28.0
    • 35.9
    • 28.0
    • 32.8
    • 25.0
    • 25.9
    • 21.0
0
10
20
30
40
50
60
70
Frames Per Second
  • Average
  • Minimum

Far Cry 2

2,560 x 1,600 2xAA, DirectX 10/10.1, Ultra High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Palit Revolution 700 Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 295 1,792MB
  • Nvidia GeForce GTX 280 1GB
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260-216 896MB
  • ATI Radeon HD 4870 512MB
    • 54.6
    • 44.0
    • 54.3
    • 44.0
    • 53.8
    • 40.0
    • 34.1
    • 27.0
    • 30.7
    • 26.0
    • 30.0
    • 23.0
    • 21.0
    • 15.0
0
10
20
30
40
50
60
Frames Per Second
  • Average
  • Minimum

Far Cry 2

2,560 x 1,600 4xAA, DirectX 10/10.1, Ultra High Quality

  • Nvidia GeForce GTX 295 1,792MB
  • ATI Radeon HD 4870 X2 2GB
  • Palit Revolution 700 Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 280 1GB
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260-216 896MB
  • ATI Radeon HD 4870 512MB
    • 45.8
    • 27.0
    • 41.4
    • 29.0
    • 41.2
    • 28.0
    • 31.1
    • 24.0
    • 25.4
    • 19.0
    • 25.3
    • 18.0
    • 8.0
    • 5.0
0
10
20
30
40
50
Frames Per Second
  • Average
  • Minimum

In Far Cry 2 DirectX 10 we also see that there is little or no performance advantage in favour of the Palit Revolution 700. Results are either fractionally above or below that of a stock 4870 X2 and are well in line with the slight fluctuations in performance that you'll always see in dynamically created benchamarks where AI is involved.
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